Rolemaster: thieves in the forest It is discussed was this adventure adventure as a test for other characters and a new player. But in the end it was already played in two characters (
Tanis and
Eldrian ) and the new player. The new character was a city human tricks woman named Lilli
. Therefore, I have the adventure of thieves in the forest of Thomas a bit self-adapted to the round and placed in Leet.
character sheet Tanis , Elf, Warrior Level 2
Eldrian Tharnell , hybrid forest dwellers, Ranger Level 3
Lilli , hybrid city person, tricks Erin Level 1
introduction order to come to grips easier, we have determined the
Tanis in his capacity as a city guard of the tricks Padova Erin
Lilli already knew. He had probably arrested the one time or another, they could always speak out as innocent.
Lilli was just received in Leet to some distance from Padova and her last "business partners". In the boiler fire they then met
Tanis, who just had breakfast with
Eldrian . How naturally they sat down to and welcomed the warriors and the rather grumpy, handsome Ranger. While the three of them talked and got to know each other, reported some of the villagers present that they have lost cattle and tools had come. Of these, hear everything now, did the adventurers into the matter. In another interview, she learned that the things most of the ranger Loriel Nabbat problems with missing things. Elf was the tenant of a small piece of land and forest, north of the Laan. So they made their way over the ford of the forester's hut.
At The Half Elf ranger reported that disappeared within the last week of an ax and other tools. The animals were lost, he put on a pack of wolves that would make uncertain the woods lately. However, it was unusual because the animals were fenced and no damage to the fences were. That wanted to look at the group itself and went to the pastures.
Eldrian examined the ground after striking tracks and was very large, human-like footprints. It was probably someone caught the cattle, and was then gone to the forest. Back at the ranger might the three adventurers from Loriel lead to the places where he had seen the lost things last. Also there was
Eldrian tracks that led into the forest.
In Casnewydd The tricks Erin started a discussion on whether they really want to go into the eerie forest.
Tanis could calm her down somewhat, while
Eldrian already cautiously stepped into the undergrowth. Somewhat reluctantly accompanied
Lilli the warriors and they were followed by both the Ranger and deeper into the Casneywydd. On their way, heard strange gurgling
Eldrian and hissing noises, and soon, coupled with a fine smell of sulfur. Then he found a clearing with a cave where the dragon seemingly asleep! Quietly slipped the Rangers back to the other. Once there, he warned against the danger of the two. After a short deliberation it was decided that the lane will
Eldrian followed during
Tanis and
Lilli the extensive cave should handle. After the Rangers felt they had gained sufficient distance from the dragon, he brought the other two back on the trail of cattle and tool thief.
found a clearing at the three a man-a shattered leg of the human body covered and huge footprints pointing to a troll. As the initial shock wore off about the discovery, the explorers surveyed the scene more closely, the shattered body seemed to be a dummy and the Troll tracks were faked. Confused, the group followed the original track and so the three reached an old forest path which is divided after a while, in another clearing.
At this clearing were some lumps (nuggets) of gold and some diamonds next! On an old Baumstupf, in the shadow of a great oak, and even lay a rotten bag. It contained more rough diamonds and gold. While
Tanis and
Eldrian the Fund did not trust wanted
Lilli grab the backpack and quickly returned to Leet. In the end, opened
Eldrian to follow the trail further, while the other two should wait at the crossroads.
The tower The Rangers crept gently next to the path through the forest until he came upon a large clearing where stood a ruined tower and several Goblins were doing any work. Beside the tower was still a kind of kennel, where wolves were apparently held.
Eldrian decided the whole thing to look a little closer and try to free the trapped animals. As he scurried around the clearing around, even an ogre appeared, laden with firewood. The ogre went into the tower, came out again shortly afterwards and took the path towards the other two adventurers.
Here I've built more enemies than the adventure proposed to animate the group to stay together.
Eldrian hid behind the tower and before the eyes of the goblins in the forest. From there he took aim with arrow and bow to the palace of the kennel, shot and actually hit. Immediately stormed the starving wolves from their prison and the Goblin flew away. Even the ogre turned around, but the scene was then almost surreal - the wolves stopped and went back into the crate voluntarily. As emerged to become the Rangers also observed the feeling that he jumped up and ran deeper into the forest. But his perception was somehow changed slightly, he ran straight into a tree and went to the ground unconscious. As
Eldrian came to himself, he sat in the tower and a tall young man with stunning blue eyes gave him strange mash. The Ranger was of the opinion that this must be the man a friend of him and told him what brought him here.
During the waiting period was
Lilli and
Tanis more impatient. While the warrior was concerned about
Eldrian , Erin wanted the tricks to throw the bag with the gold and the jewels on the shoulder and to run away.
Tanis was already very angry and the situation culminated in an almost full-scale argument, as an ogre and six goblins approached. The opponents came running from the direction in which her companion had disappeared. The fiends had noticed her and attacked!
Tanis they rushed with drawn Bihänder contrary. Also
Lilli turned over the power - it was the backpack too heavy for an escape. Easy hastily conjured the knitter a sleeping spell on the goblins. Three of them were caught by the spell and then killed in cold blood by Lilli
. The rest of the ogres and goblins were for fast warrior no real opponents. The ogre was after two shots on the ground as well as the Goblins. Then persuaded
Tanis Lilli you would prefer to follow the path and seek the Rangers.
The "friend" of
Eldrian was in the midst of the interview and said he should wait a short while after wanted to see the rights.
arrived at the clearing with the tower, made
Tanis from an unknown figure at the entrance of the ruins. Currently, the warrior spirit put an arrow on his composite bow, shot and hit the door closed while the figure.
injured was the "friend" back to the ranger and told that to stop the enemy so that he could escape. He then went to a secret passage, which was located under a trap door in the basement.
Eldrian took his bow to the cellar stairs and expected to target the invading offender.
mindful stalked
Lilli and
Tanis closer to the tower approach, always taking care that movements were seen in the ruins.
Lilli climbed onto the roof, but found no way to get into it. Thus, the Elf was unceremoniously down the door and stormed inside. There was no defense in the first plane and they were to gain a quick overview. The floor consisted of one room with a spiral staircase in the middle. This seemed to be a living area, divided into three areas. While the two quietly crept down the stairs, and slowly cleared
Eldrians spirit. How to recognize it
Eldrian the warrior Tanis
as a friend and shot an arrow at him. A little while holding the Rangers yet to his order firm, meanwhile, climbed
Tanis and
Lilli down the trap door. The three of them then followed a secret tunnel into a cave. It took until they were able to locate the exit. Again in the fresh air, she followed the footsteps of the former tower residents up to a ravine where the trail ended.
The final bad mood, we went back to the shelter, she studied with greater precision, as well as the other paths. There was a charcoal pile and a locked storage cave. was an indication of the origin or even the name of the villain geistverdrehenden not find them. But the missing Tools and animals or their remains.
It took a whole day, until the characters go back decided to Leet. On the way back, they looked again over at the dragon and realized now that it is this was a cleverly staged deception.
Although they could explain the thefts, but they were not satisfied - it's escape from the real culprit. The "Gold" and "precious stones" turned out to be forgeries (fool's gold and glass stones), leading to increased mood not helped now. But the heroes were displayed in the boiler fire one or the other.
Conclusion The evening game took longer than expected so I had to unfortunately cut the end again. There were a lot of role play between characters, said the group had not always helped ...
Lustig wars at all costs.
After the award of experience points, could each of the three characters to rise a level. When Erin tricks are still necessary adjustments, on the one with the skills / talents and registered with the character concept.