Tuesday, June 29, 2010

What Is A Marlin 336 Rc

Like sand in Uhlums Clock (5)

Here at last, the fifth part of our Rolemaster adventure "Like sand in Uhlums Clock". The actual game night is now already well back for half a year - somehow I do not come to write the reports. The story of the artifact and Unschana Uhlums have to complete the player so far successful. Instead of the planned four meetings there were but seven, and the clock is still not final in the hands of the heroes ...

fell on the evening game from the players of Panis, but this was present from the canoe. Thus, the two characters were quickly reversed "Storywise.

Moradrim , Mage of the dark tribes, is now the 14th Level achieved.
Adina Sari , High Elf Ranger of stage 14 Has been raised by humans.
Alfred van Dam , Smith (Loser's class) Level 11, of mixed descent.
canoe, half-elf bard of the 6th Stage.

Under the Uhlum Temple
Once the immediate threat was averted by thousands of undead The heroes did it again the place to find the ritual. As expected, led to the stone in the ancient temple complex of Uhlums . In the corridors they found traces in the dust, which could follow them. The temple itself, they studied not you wanted to save them for later - after all, they do not know how long the undead were actually death. Directly below the main temple was a giant underground cemetery - including an ancient freight elevator. The lower levels could be achieved only via this lift, so that dividing the group - one operated the winch for the lift, while the other enchanted by the Stone sought the right level. After a while, they were lucky and then fly by magic, after Moradrim . They followed the tunnel to a round of the blocks by a mini-cyclone was. Carefully examined the four the corridor and the surrounding area of \u200b\u200bthe arch, look behind the turbulence they could not. Outside the opening they found on the ground mangled remains of lizard skin and Uhlum -blackened symbols left and right of the velocity at the wall. Following an idea and tried Adina canoe icons to light a torch and they actually caught fire. The turbulence came to a standstill and gave the view of a brick room free of exactly the same as in the vision for the transformation of the ritual was done Tarfidem Tuametef . Without entering the tomb itself procured the heroes of a general overview. In the room were two metal figures, the Minotaur as guards looked at the floor with arcane symbols, candles, dead bodies of lizards and a dull gemstone was draped. Using a telekinesis spell-fetched Moradrim can find diamonds themselves. Then Adina cleared again the burning symbols and the guard came swirling again. Immediately set out to destroy the group, then two putts. First, by attempting to burn, then use the raw Gewalt sowie dem Kriegshammer von Alfred . Als die Kleinode dann endlich in tausend Einzelsplitter zersprangen gab es einen kurzen Knall und einen Windstoß, der die Abenteurer für einen kurzen Moment im Schatten tauchte.

Begegnung mit Tarfidem Tuametef
Kaum flackerten die Fackeln wieder normal, zog erneut ein Schatten durch die Tunnel. Hinter den Helden, an der Biegung an der es wieder zurück zum Ausgang ging, tauchte plötzlich der Groswesir Tarfidem Tuametef wie aus dem Nichts auf. Etwas verdutzt erblickten die vier wie scheinbar das Fleisch des Wesirs zerlief und einen aufrecht stehenden, verwesenden Leichnam zurück lies der lauthals die Abenteurer verfluchte. Als die Charaktere finally responded, his voice read the undead as a swelling quake stamped briefly and disappeared. After that rumbled and shook the area - directly above the position of the vizier took just broke even on the ceiling and collapse the tunnel system lies. Just in time could Adina get to burn the holy icons again, so the group has increased the space to escape from the rock material. There, the Minotaur constructs came to life and gave them a challenging fight, also due to the difficult circumstances. After the constructs were only old scrap was about to undertake the flight from Geltin. Your air supply did not allow much discussion and teleported ado Moradrim his comrades and himself back in the inn "for dancers camel" by Merwede. To the vizier now off as quickly as possible, we went on to Prince and the gathering of an army. In addition to the mercenaries hired by Mustafa joined the army as well as some priests Ashran to riders of Uled Djebasch. Together they wanted to Unschana free from nefarious influence of the undead Tarfidem Tuametef .

Monday, June 28, 2010

Pain On Left Side Of Back At Or Above Waist

D & D 3.5: By the Silvery Moon Pass 2

was the second part of the journey through the silvery moon Pass, the player of the bard in the short term, the only time three players were present. This time the mystery of the summer, despite continuous snowfall should be clarified in the passport.

character sheet
Keldorn - Human Cleric of Tempus (stage 11)
Knox steel ax - Dwarf Cleric of Klangedin (Level 3), Warriors (level 3), Divine champion (1)
Helmfried Stone Gate - Human Warlock ( Level 3)

The third guard
After the battle with the rest Eisschlangen was still enough left over night in order from the strains further. The total was the third watch Warlock Hemfried archway into itself. Easily bored activated the time the spell Detect Magic to see more restoration is to find the attackers. could find the pitiful remnants of the Luftelemtar-like attacker he even recognize the fact that the rock wall below the projection had a magical aura, and the tracks of the snake apparently came from there! Alarmed, he woke the others who were not sodnerlich happy to be re-awoken. After a short Talkshow the wall was further investigated and it seemed the rock wall in the heat (burning wood chips) began to melt. Somewhat taken aback then also gave Keldorn a piece of burning wood on the rocks, while Knox a small piece broke out around the stone to examine in more detail. When the lumps turned out to be ice, grabbed the dwarf two pieces of wood and held them also to the same place as the others. Since the melting of the ice wall disguised as a rock to be quite protracted out, but then he moved to pick and so the adventurers managed then a sufficiently large hole to slip into it.

The ice cave was behind
the ice wall is a larger cave system which was partly of natural origin and having some places of natural processing. Above all, it was damn cold in it, the walls, floor and ceiling were covered with frost, or complete with ice. As the group reluctantly leave behind their equipment and animals alone, wanted to explore was the bard at the camp while the rest of the cave was. The wound deep in the mountains Netheril in, only more uphill, then a relatively steep downhill. Here, the fully-armed Keldorn noticed until much too late, as it was under the ice floor plans and then finally broke completely. All three adventurers crashed so in a sunken cave with steaming springs. Since no other way could be seen, they followed a steamy trickle to the river was a real underground. The water rose further and the ceiling was getting lower, at the feet of the now prior notice Knox as the flow also increased more and more. Then he could hold out no longer and was taken away from the water through a drain a small waterfall down into a larger cave system. Keldorn grabbed Helmfried and the two appeared afterwards. After a few problems with the stream below the falls could be on one side of the dwarf and the Tempus priests and to the Warlock to land and look around first. Her eyes roamed the ice cave, was conspicuous among other things, the underground lake, despite the heat of the inflowing water formed a thick layer of ice had. On the side of Helmfried deceptively real Eissculpturen of people stood around and dwarfs. The other two were a spiral staircase made of ice that led up, one of two columns includes icons and other programs. On the ground, wall, a strange, almost alive fog. The dwarf the presumed it was the symbol is the symbol of the goddess Auril . The sorcerer suspected loud thinking it might be, for the figures, either to guard or turned to ice travelers. On the spiral staircase then suddenly a man appeared with Act of Naked torso and a beard made of ice. He confirmed that the Eissculpturen had been alive before. They would be invaded his territory and had therefore punished - just like the three current intruders! During the conversation was of ground fog and snake-like outgrowths at the end when man the short monologue on the Warlock had a Zauebr, attacked the Eisschlangen to the two priests. With luck could Helmfried the magic meat to ice, a variant of meat to stone, can withstand. Keldorn seemed a pillar of flame on the spiral staircase that ran up the stairs to melt pretty fast and Knox summoned a Divine weapon. The evil priest of Auril responded in turn with a cone of the two Glaubenskonrahenten. Then he crashed to the floor with the stairs which was exploiting the dwarf with an assault. Only he slipped due to the icy ground conditions first past the priests of Auril , which briefly shook and then threw a spell on Ice Spear Keldorn . The fragmentation of the Ice Spear Tower Shield of Tempus priest, who now saw himself but also the cold attacks against Eisschlangen. Apart from that, the warlock the altar by a magic bullet tried to desecrate or damage at least. This seemed to be promising, since Knox and Keldorn could approach the altar only to hurt it remained at Helmfried worry about it. The enemy priest put the two on the other hand too well, forcing him to flee. Ultimately made it but then Helmfried the fleeing enemy a magic bullet to send after him and thus to defeat final. Weakened by the steady loss of the stunning Tempus KO priest went to the ground and had to be cured of dwarf - and the two times. When, was also destroyed with the last goal of the altar and the sacred symbol Auril , in the cave broke out total chaos. While the cave was the cave-ins, the three adventurers saw the two of ice figures were once again become human. Helmfried immediately ran to them to help them support Knox . Since the stairs towards the exit was destroyed, had Keldorn go up by magic and the other by divine Pull up strength. In a dramatic finale, it was the hero just two people to save and to escape from the cave system.
back again to the surface, they noted that the weather was suddenly better. The two former prisoners introduced themselves as a retailer and a magician. In gratitude for their rescue of the Magi gave the group a couple of magic gloves.

Away
During the subsequent sunrise from the group built the camp and made off with the two former ice pillars on the Eagle's Nest. The watchtower is located in about half of the pass, then they rested a whole day out at first before they start Direction Auvandell departed. happens in the journey through the pass then anything außergewlhnliches mer, and so they came quite relaxed Auvandell, and a room rented for the night. Helmfried has now finally make the phial of Hubuh sham rocks rather the Mageirhändler Vordrigan the Skillful and get his official recognition as a wizard. Back at the other in the tavern, he reiterated his promise to accompany the group to Dead Snow - perhaps even beyond.

Conclusion
The fight against the Eisschlangen and the priest turned out to be as crisp first expected. The combination with the stunning loss of the snakes and the right effective spells proved to be dangerous - probably also because this time was one player character. The warlock was thanks to the successful saving throw still well intervene in the fight and kills again, this time even the "Boss", add the final damage and characterized in this way. Just because of Proverbs the other very much higher level characters to the evening had made a lot of fun.

Monday, June 14, 2010

Recycling How Much For Milk Containers

D & D 3.5: By the Silvery Moon Pass

To the sorcerer before the actual adventures in Dead Snow yet to send up some steps, we play the way there from as far as possible.

character sheet
Keldorn - Human Cleric of Tempus (stage 11)
Knox steel ax - Dwarf Cleric of Klangedin (Level 3), Warriors (level 3), Divine champion (1)
Dorn gray castle - Human Bard (level 4) / Warrior (Level 1)
Helmfried Stone Gate - Human Warlock (Level 2)

departure
After the horrors of the first night in the open, examined the first four even her through the blade barrier of Keldorn completely torn place to sleep. The tent was beyond saving, as well as two of the sleeping bags. But the backpacks were only slightly damaged, and so gave a simple "repair" of Helmfried make them usable again. By looking at the maps it was decided making in the village Khelben a stop to the equipment to complete again. When they left then to the east, it began to snow, but there was almost no wind.

arrival in Khelben
Khelben really stood out as a really small town - a typical Rundlingsdorf a simple palisade wall. At least there was a tavern room which also had ready for the more adventurous. After a short conversation with the landlady, she reported on a delayed delivery of beer, it rattled a few peasants and from the blacksmith to get the necessary utensils. To be better prepared for the journey through the pass, the Fellowship purchased in addition to destroying equipment even a car with a spare tire and enough hay for the animals. Evening in the bar gave the bard a free performance that, despite the absence of beer a great success. In the end, almost the entire village was in the guest house and listened to the stories and songs of Dorn . After most guests had already been said, a strange old woman in a husky voice, the bard, and gave him a precious stone pendant in a tiny fiddle was incorporated. On demand of the landlady learned Dorn that probably should have lived 50 years ago a woman in the village to which the description fits, but had long since dead. Soon the sun rose, the fellows made on the silvery moon pass, again at fairly heavy snowfall.

the pass
Even before the lunch hour, the adventurer had advanced a long way, but now had time to dismount from his horse to move forward. On the slopes of the pass them fell on the edges of big snow that had formed by the fresh snow in recent days. The danger of an avalanche seemed considerably and when she heard the loud cries of a dwarf caravan, they were quick to calm the warring dwarves to warn. The caravan, which in Khelben missing beer supply, was stuck in the snow stopped and the car was the right front wheel broke. Fortunately, the adventurer had even a spare wheel there and so you could quite quickly solve the problem. As a gift, received the celebrated rescue a barrel dwarf spirits. After being transferred to the private car, they adopted quickly and tried to distance the dwarfs are still quite win. The expected avalanche was about sunset, and sought a suitable place to sleep Kelrorn found. A bit of set up under a ledge then their tents and made a fire with the help of fire brought wood and straw. had taken over at the second watch of the bard, it was unusually cold. Dorn felt like him an icy blast of wind like a rope enclosed. He was almost unable to move when the head of a Eisschlange formed around him completely to make cold. He could barely throw with the feet of the snake against embers from the fire and the alarm. The result saw the awakening but also against Eisschlangen and had to defend her as well. Overall, six of the air elemental monsters were similar to combat. While Helmfried and Knox had an opponent who had to be Dorn and Keldorn have two standards. The priest made tense by his opponents fairly quickly fast process, while Dorn sang for his life and fought. In the other tent and the wizard was already after the second attack by a KO of the snakes and only the immediate help of Knox preserved him from losing his life. But in the end, all Eisschlangen be defeated.

Conclusion
could play with this evening, the Warlock really is not particularly distinguished. At least it gave a further stage on the rest of the group to catch up - the priest received by the Tempus Eisschlangen contrast, no points. In the end we agreed but the regular EP-table and the award of 3.5 used.

Tuesday, June 8, 2010

Gay Cruising Spots, Maryland

Impressions of Nordcon 2010

We did it, actually - we were on the Nordcon 2010. By "we" are my friend, the driver, another friend and I meant. Clock counter just before 10 we could park the car right in front of the main entrance of the school - the Navi led us there - the entrance to the Con was the back entrance. After a short smoking break outside the school we procured only once a brief overview of the area, premises, and the exhibitors. At half past ten we went to the workshop "role-playing game for the senses - Tips for match officials and players" from Marco began . The workshop was about how and when to all the senses (sight, hearing, smell, taste and touch) that control the player. In addition to the instructions and tips on the application, there were several funny case studies from Marco as well as by the participants of the workshop.
directly opposite the Pegasus booth, there was the field kitchen where Sausages, chili, cakes, etc. were offered for tasting the role-playing masses, which we accepted gladly. For 14 clock we arranged to meet with the Pegasus Support to a beginner Shadowrun 4th round Actually, the start already by 13 clock, but that was quickly folded our wishes. So I could only been played at quite short-stay Klönschnack (to just 14 clock) and add a little mustard. In addition to the team Plays Out ( Roland, Jens and Sandra) was still Lightbringer (Lars - Anduin and Lorp.de ) Jella (Olaf) of Blog of the Black eye , PiHalbe (Achim ) and the gripping claw (Ingo) here.
While I listened to what the other bloggers, or was itself a farce from the youth of me, my fellow passengers were already at the shopping - I made up for it later. The
then test round was played with six players plus SL SR4 pretty full. First we had to find us a room because the place was reserved for 13 clock understandably now been taken. But start it worked without problems and so we were able after a few brief statements on the situation of the SR-world rules and other instructions. The character selection was made from the fundus of the example characters in the land register - in the end she was group - a radical eco-shaman, a Troll-executor, an Orc-Kiadept, a Dwarf Rigger, a Human and an Orc samurai hacker (my character). The adventure was about to switch off a competitor in the Body Shop in the milieu of the Hamburg 2070er. Overall, the run was quite chaotic but ultimately successful. Due to the size of the group, the different levels with respect to the background knowledge and the relative volume in the room could (some were still two more rounds active) but do not every player's Char full - but all had good fun in equal measure. In any case, there was enough appetite for SR, which we later on on the way back to Bremen for a small SR3-round Sunday evening agreed. The updated rules of 4 proved to be fast to play and will certainly not come in one of our "regular" rounds used. The premises of the school
proved to be really good for rounds, there were plenty of tables and chairs, if not always in the right size, place and more than 3-4 rounds did not fit easily into a room. When I think of older RPG Nordcon or other meetings, the room was almost heavenly quiet.

then was for me too fashionable shopping - In the end, we acquired included a dice and the silver cross for John Sinclair Abentuerspiel, two new Cthulhu plush figures, the "storm Insmouth" adventure strip, extension Sundered Skies for Savage Worlds, the new Into the Blue - probably the last of the "Into the" series of Erdenstern , quick start rules Space for 1889 and Hollow Earth expedition would cover new plans for Traveller, various leather goods ( Giovanni Franco and Dallaiti ) and dice accessories from Q-Workshop .



Here is a selection of photos:

Friday, June 4, 2010

Cervix High Hard And Closed, 3 Days Late

Nordcon 2010

today from 20 clock it starts with the 14th Nordcon in Hamburg, and until Sunday 20 clock.
On Saturday, my girlfriend and I can look there and visit one or the other program point and exhibitors. In the rounds let's see how our time will be solid - at least a 4-Shadworun round is on the entry. But some bloggers
colleagues will be there. PiHalbe will offer probably one or the other single blast ; Jella from Blog of the black eye , seeks his Phextausch to push forward and the boys and girls from been played team do even a Podcast local record .

If you look:)